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Changes

v0.2.1

  • Fixed issue with SceneKeys not writing into build using ini files

v0.2.0

  • Added button to upload scene from Unreal Editor to SceneExplorer
  • Added button to export textures used in transparent materials
  • Added string field to exclude exported meshes by name (eg - Camera,SkySphere)

v0.1.4

  • Added blueprint macros for Arm Length, HMD Height, FPS sensor, Room Size and Controller Occlusion
  • Removed SendPlayerData. Use Flush Events instead
  • Improved gaze and transaction batching
  • Fixed bug with incorrect transaction position on begin for scene explorer
  • Fixed issue with batched data not being sent unless a PlayerTracker component was in the scene

v0.1.3

  • Merged Scene Export window into settings
  • Fixed bug when exported engine textures couldn't be found
  • Added variable for resizing texture
  • Fixed issue with Player Recorder timestamp truncating to seconds

v0.1.0

  • CognitiveVR SDK inherits from IAnalyticsProvider
  • Analytics Blueprint Library implemented for CognitiveVR
  • Exporting scene for SceneExplorer
  • Player Recorder tracks Gaze Point and HMD position
  • C++ and blueprint nodes upload event positions to ScenExplorer